Polo Glossary By Richard Foxx

Chukker The origins of this term, meaning the "basic period of play," are obscure, although it is thought to have come from India. There are four chukkers of play in the collegiate game - each lasting seven minutes, 30 seconds. A horn sounds at seven minutes to warn the players. A second horn then sounds 30 seconds later to end play. The last chukker ends at seven minutes with no extra time.

Foul An infraction of the rules set forth by the United States Polo Association. Most fouls govern the safe riding and the concept of the line of the ball.

Goal A score which is tallied any time the ball travels between the goal posts, whether hit in by attacker, defender or pony.

Handicap The comparative rating of polo players awarded by the USPA. Handicaps are expressed in goals (to describe a player's value to the team, not the number of goals he is expected to score) and range from the beginners' -2 to 10 goals (the best). Players' handicaps are added together to derive a team handicap that, in turn, is used to equalize competition. The difference in goals between two teams is awarded to the lower rated team before play begins. (The handicapping system is not used at the collegiate level.)

Hook One of the two defensive maneuvers allowed in the rules. The mallet is used to block or interfere with another player's swing at the ball, although it must be used in an approved manner. Unsafe hooking or hitting into a pony is a foul.

Knock-In A knock-in takes place when the ball goes over the back line, wide of the goal mouth. The defending team hits the ball back into play from the back line. This gives the defending team a free hit and can often change the momentum of play.

Line of the Ball The imaginary line created by the ball in its sometimes capricious travels. The line of the ball may not be crossed or infringed except in special circumstances. This is the pivotal concept on which many fouls and infractions are based - the interpretation of the line of the ball is usually what the umpires are discussing after they have blown a foul whistle.

Mallet Made of Bamboo cane with a hardwood head. The head is beveled on one side to allow for a full swing flush to the ground.

Near-Side The left side of the horse.

Off-Side The right side of the horse. By the rules, there are no left-handed polo players. You play with your right hand or you don't play.

Out of Bounds When the ball is hit over the side-lines, it is out of bounds. The clock continues to run. Teams line up at that spot and the ball is thrown in by the umpires. Deliberately hitting the ball out in the closing seconds of a match can be an excellent strategic play.

Penalties Infractions of the rules (fouls) result in penalties being awarded by the umpires to the offended team. The seriousness of the foul determines the degree of the penalty. Designated from one through eight, penalties usually involve a shot on goal from a predetermined spot with the clock stopped. The most common awarded are the three, four, and five. In a penalty 5, the ball is hit by the fouled team from midfield; in a penalty 4, from the 60-yard line; in a 3, from the 40-yard line.

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Polo Ball Approximately three and a half inches in diameter and four ounces in weight, the ball is made of hard plastic. At one time it was made of wood or willow root.

Positions
Number 1 - The most offensive player. This is similar to the forward position in hockey or soccer. This player should be an accurate hitter, but need not necessarily hit a long ball.
Number 2 - Primarily an offensive player but also responsible for defense, interchanging with the number 3 player. The number 2 player is often the second-highest rated player on the team.
Number 3 - The quarterback and play maker. The "3" is usually the highest rated and most experienced player. This player must be able to hit a long ball accurately but be capable of close-in stick work and ball control.
Number 4 - The back. This is a defensive position. However, a good back must be able to not only hit a good backshot, but to turn the play from defensive to offensive in a flash. The number 4 player is the last line of defense.

Referee The referee, usually on foot at midfield, does not call fouls but is the final word in the case of a dispute between the two mounted umpires. The referee is sometimes known as the "third man."

Ride-Off Similar in concept to a body-check in hockey, a ride-off is used to break an opposing player's concentration, move him off the line of the ball, or spoil his shot. A ride-off is hard and dramatic, but executed properly, does not endanger the horses.

Safety A free hit. When the ball rolls over the back line wide of the goal mouth as a result of being touched by a defending man, the attacking team is allowed to hit a safety from 60 yards out to a defended goal. The clock is stopped and the ball is placed on the 60-yard line approximately in line with the spot where the ball crossed the back line.

Shots
Back Shot - Hitting the ball in a direction opposite to that in which the player is traveling.
Neck Shot - A ball hit under the neck of a pony.
Tail Shot - Hitting a ball behind the pony.

Third Man See "Referee."

Throw-In The game is started with a throw-in, whereby the ball is literally thrown in between the lined up teams by the umpire.

Umpires These are the on-field officials. Mounted on horses, the umpires wear black and white, vertically striped shirts to identify them. Most polo umpires are active players. The umpires are responsible for "enforcing the rules," and "keeping proper control over players and teams" in a sport in which tempers often run hot.

U.S.P.A. The United States Polo Association. The governing body of polo.

Wraps The leg-wraps are a cotton-wool blend and are applied to the horse's lower legs for support and protection. A player will often use one color for all of his horses.

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